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This is a test player reaction capacity and resilience and the development of a recreational game, suitable for all ages, the game screen using the method of combining 2D +3 D production, and more refined game screen. Points in each game has its different characteristics, so that players will not see in the game with a background of the game have to fidget. A hurdle in the game has a different terrain and obstacles, the players through the many obstacles to reach the end of the crossing to win into the next level. The thrills of the game the whole process has a very high playability, the game can continue to inspire players to challenge psychological, and loved by the players.
Game Goal: Control role to reach the export of each crossing
How to start: game has finished loading → enter → enter key to start the game you can skip the animation after the official game
Controls:
- wasdthe role move
- spaceanti- gravity
The game is to use the keyboard to control the game does not support mouse operation, w, a, s, d 'to control the direction of the characters in the game, "Enter" to select the Enter key and menu key, "spacebar" to the role the opposite direction functions in the level terrain with a flame, monsters, fireball, players need to control the direction of roles, and anti-gravity to avoid obstacles, the role of physical contact to the fireball game fails, restart the game when the player through all the checkpoints to obtain the key in each level, you can get the game victory. Barriers higher the level of the game the higher the degree of difficulty, challenge players of the role of control and resilience
Previous Game: Rainbow Next Game: Perfect version of Super Mario invincible
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